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Brief Introduction to Game Design
Introduction
What you'll discover (2:18)
Introducing your teacher (2:33)
How this class works
Voluntary anonymous survey, 10 questions
What game design is all about
An Exercise in Awareness (3:38)
What game design is - and is not! (9:56)
Can just anyone design a game? (2:48)
Game designer characteristics (7:02)
"I'm going to get rich!" NOT! (11:37)
It's not about ideas or stories and no one will make your game for you (8:23)
The best ways to learn, part 1 (8:57)
The best ways to learn, part 2 (8:11)
Know your target audience (3:11)
What is the player going to DO? Games are not stories, they're activities (4:23)
Game making in a nutshell
Playtesting and modification is the heart of game design (4:26)
Making a game for the very first time
All I really needed to know (about game design) I learned from Dungeons & Dragons
What's important in designing games, in one page
Six words about what game designers do
The end of the beginning
Practice/Exercise: Make a game the Quick way (13:04)
"Platforms" (10:33)
How Twitter can be useful to a game designer (7:38)
Are you a game designer or a fiction writer? (7:39)
Where to from here? (3:29)
All slides used in the class
Bonus Material (also available on the Web, usually at my site)
A tax on people who are bad at math
Results of late 2012 game designer survey
Why I wrote my game design book (8:24)
Slides for Can you Design a Good One
Of course you can design a game, but can you design a good one?
Log of additions to this class
What makes my game design book unusual or unique (4:40)
Process of Designing a Game talk from Origins Game Fair 2007
Slides for Process of game design talk
Teach online with
What's important in designing games, in one page
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